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Post by batias on Sept 20, 2011 3:30:31 GMT -5
Project infinity -- A project funded by our worlds current sales leader , Hafatu Kerazi (Ha-fa-to Ker-ra-z), to extend the human life span to a average of 160 years while still keeping them youthful. One of the scientist working on this project Gadna Nafice died during the making of infinity. With the permission of the victims family the workers were to test if their machine had the ability to bring the dead back to life. They over charged the infinity laser and fried Gadna's body yet he was still alive.When he awoke from his death he had a explosive new composition. He was decomposing at a high rate but regenerating at a higher rate. This allows him rip apart his body and explode it with will. Tests reveals he needs to eat antrax ( a illegal explosive) on a daily basis to live. Hafatu, sees the potential in the laser and hires a couple gunmen Mira tukashii and Hunt Ferhad. After the devastation he offers the laser on his hired guns to turn them into living weapons. They willingly except the offer and become his personal warriors in the attempt for world domination. Gadna, having not even able to remember what happened 3 days ago joins in. Mira Tukashii gained a ability to teleport which is a deadly ability all in itself. She favors using daggers in battle and has a high regen rate. Hunt Ferhad no longer feels pain and has increased durability, strength and speed. He favors using a steel bat in battle.
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Post by JRCameron on Nov 13, 2011 4:00:44 GMT -5
The first thing I have to say is that anthrax is a biological agent, not an explosive. Anthrax is a fine white powder that makes you dead when you inhale it. So, if this person has changed biologically so much as to make anthrax not only not horribly toxic but necessary for life, they should have some sort of fatal weakness. Something completely harmless that will poison them beyond repair if they ever ingest it... Like, oh I don't know... human mucus or blood. The second thing is that while NPCs (Non-Player Characters) make a world more liveable and make the game more playable, setting up a single adventure does not a campaign setting make. Anyone who would want to play this setting would probably chase down those three thugs, have a nice big fight scene with them... and then nothing. The rp stalls because there's not enough world there to extrapolate. This is a small bubble of story in a world that should be explained further, which brings me to my third point. This doesn't necessarily have to be its own separate and distinct setting. I gather that this is a modern, relatively soft (on the Mohs scale of hardness tvtropes.org/pmwiki/pmwiki.php/Main/MohsScaleOfScienceFictionHardness) sci-fi setting. It could very well fit into the world you have created within your Kongregate profile, as this is just a large corporation that is applying one of its new toys. This is just one of the many ways humans on that world have toyed with genetic experimentation. A fourth note: Extended youth projects usually bring about the zombie apocalypse. Just saying.
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Post by batias on Nov 13, 2011 12:40:05 GMT -5
Ah, crap. Anthrax isn't a explosive?! Google I keel you. Anyways. This was meant to be a kind of side mission or something of the sort. I didn't really think to develop the story. Eh. I might now that you've reminded me about it.
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Post by JRCameron on Nov 14, 2011 19:49:54 GMT -5
If anthrax was an explosive, it would need a method of detonation. You remember the anthrax scare a couple years back where people were afraid to open the mail? Well, it wasn't to not explode, it was to not breathe in and die.
I'd be willing to help you if you wanted to develop this further... For instance, the plans for the laser are the most important thing, and the prototype is just those plans made solid. As long as Kerazi still has those plans, stopping the single laser is second-fiddle.
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Post by JRCameron on Jun 5, 2012 2:32:36 GMT -5
Let's say, as a hypothetical situation, both Mira Tukashii and Hunt Ferhad are killed or otherwise incapacitated while hunting down Gadna. Now, what this does is make Hafatu Kerazi look like a tool, more than anything. He would probably start by trying to hire more mercenaries and assassins, but those guys probably don't want anything to do with someone who was able to make and kill two superheroes in a relatively short time. So, Hafatu Kerazi is on his own.
What does he do? He hits himself with the laser, like all mad scientists are so fond of doing. He also destroys the plans to the thing and (once he's been hit with enough juice to kill a small city) the laser itself. Then, he becomes a huge, Hulk-style monster. He has the regeneration as well, but it is the kind of regeneration that no one really wants. He grows bones and muscles, flesh and blood, and what not, but then his entire body compresses and calcifies to become his new skeleton in an incredibly painful process. He's still sentient while this happens, and gets to feel his body build itself a new muscle, circulatory, respiratory system, and all the others too. And when his body is just finishing its new (10' tall) form, it starts to harden and compress again, making him grow even bigger. And it happens faster, the bigger he is going - due to the spacetime distortions caused by the laser as well. He can regenerate from a single cell as well, but since he is sentient through the entire process, all of his clones are just more bodies for the essentially hiveminded humanoid creepy-factory. If he really wants to, he can throw clones of himself at each other and have them fuse together, forming not human at all flesh piles that he can use to supercharge his growth for even more pants-shitting terror.
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Post by batias on Sept 28, 2012 20:41:38 GMT -5
As you know, I've begun seriously thinking about this. After some thought abut the goals of the laser and what the effects should be, I came to a conclusion. The laser targets the brain - Where I imagine the link system to reside. It's purpose is to destroy/release the locks. The patient, after the treatment, will no longer be subject to any matter or range limits like normal links do, but as consequence, the patient will not have direct control over the link system. This can be blamed on either a backup lock system courtesy of Hudrick or a side effect of the laser. It's not important.
Limiting the link system to running off your subconscious would limit you to set amount of powers, decided on by your mind. Only changing when you have a change of heart or belief. It would be more like being a super. This laser would be one of the many results of the tests having to do with the link system. Like for example, attempts to get the link system to recognize those that are spliced. Or break the locks that prevent you from just modifying your enemies and being done with it. (Which I will be real touchy about, because that is overpowered. )
What I'm more concerned with, is the path they should take after Mira, Hunt, and Gadna receive their powers. How should this group of people quickly turn themselves into an incipient threat to society. What should their motives be? I'd prefer if it wasn't just take over the world like I was first imagining. It would be awesome if the lines between hero and villain could be grayed. Grayed to the point there is no difference.
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Post by JRCameron on Sept 30, 2012 4:24:38 GMT -5
It may not be immediately important to distinguish between the two, but it is important to at least eventually distinguish. Though, it could be some third, unseen reason for a lack of control.
I had to look up 'incipient'. Good word.
Lines between hero and villain could* be grayed. And they could want to take over the world. With power the likes of which no normal human can stand up against, all you have to do is have the thought of "I can rule better than you can" before you go boom and decide to take over.
Be careful with graying that line though. Maybe have an aspect or two that is under the surface, but allows them to be seen as the same in some sections. If they're both doing the same things in the same ways, there isn't much reason for them to be enemies in the first place. Then they'd both be heroes or villains.
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Post by batias on Oct 4, 2012 2:05:36 GMT -5
Here's an idea.
There has been a recent change in power. It was brought by political means, so the majority of the people are behind it. Maybe Kerazi was even behind the decision, but for whatever reason, this negatively affects Kerazi's business and now he's mad about it. In turn, he uses any useful connections has that could help in his goal of restoring things.
...
It's usable, I think, but I just had a much better thought.
The recent change in power is still in effect, but the opposing force are decedents of the family that once ruled all of Charagin. The building Kerazi uses as his base of operations is historically important to this opposing force that will soon be named. Of course, Kerazi gets kicked out as a result.
That's enough to get anyone mad, right? But maybe that's not all there is to it. Somewhere in the skyscraper is some important piece of equipment that was unable to be found for whatever reason. Maybe a teleportation elevator, or the seed to a hyper advanced flesh mecha that doubles as a symbiotic suit in it's early stages.
Regardless of what it is, it's important enough for Kerazi to do all the things I want him to do just to reclaim his building. Oh, and assuming he is able to reclaim it, the opposing force won't just blow it up. It's an historical landmark.
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Post by JRCameron on Oct 6, 2012 19:31:10 GMT -5
Ever seen action flicks? That's exactly what they do. He does this search through the whole building, taking down enemies or whatever he needs to do to get up to the point where the device or thing was stored. Then he sees the bombs. That's all that's left, they decided to take him and the building out at the same time. Action Hero Escape via leaping out through a plate glass window, building explodes in the background, saved by someone or something that can fly. Maybe there was a less-important, but higher potential thing that he was actually able to save within the building? Like a portable para-glider or something of the sort. Hell, I don't know. That may be a completely different direction than what you want.
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Post by batias on Jan 11, 2013 8:32:35 GMT -5
It is a different direction. I was kinda looking for moments in which the player(s) could inflict large changes in the course of the story simply by saying something like yes or no, rather then having to fight off like I plan.
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Post by JRCameron on Jan 18, 2013 11:16:23 GMT -5
So, more like a visual novel with you at the writer's seat, and the players making designated choices along the way?
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